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posted November 27th, 2009

Naked light Preview 6 Revision 3 is out!

My webhost was recently hacked (though my account wasn’t as far as I know). They’ve changed my passwords, but don’t seem to have told me yet what my new ones are. In the interim, I can’t access FTP. So until I get a chance to call them up and sort that out, which may be a bit because they’re support team is apparently swamped, I have to use…RapidShare. I’m very, very sorry.

download.jpg

Bug fixes

This is mainly a bug fix release.

This biggest bug was really an OpenCL bug. To render a node (or group of nodes), I send several commands to OpenCL, and then wait for them to complete (with a function named clWaitForEvents(…)). About 1 in 5000 of these never would, and my code, from that point further, would do absolutely nothing. Since dragging a slider can easily generate 100s of events, that happened frequently, particularly in more complicated documents. In a move that doesn’t exactly increase my faith in Apple’s OpenCL implementation, removing a call to a function named clGetEventInfo(…) fixed this.

Another bug occurred on startup. The item view in the library is actually an NSOpenGLView subclass. NSOpenGLView creates it’s own OpenGL ‘context’ by default, which would later be replaced with my own context. I overrode the code that NSOpenGLView calls to create its own context, which might speed things up and seems to mitigate the bug. Since this occurred fairly rarely, I won’t actually know for a while.

Finally, I fixed one and a half bugs related to saving. When you save a composition, the preview and thumbnails generated are no longer flipped. Additionally, the icon in the library gets updated immediately.

Inspector Tabs

There’s now tabs in the Inspector that’ll help manage screen real estate as the Inspector gets more complicated.

inspector.jpg

There always used to be icons there, but they never actually functioned as tabs until now.

9 Responses to “Naked Light Preview 6r3”

  1. Simon Says:

    It would appear that RapidShare have no more ‘free’ download slots available at this time :(

    I’ll check back in a couple of days to see how things are progressing :) Look forward to downloading this version (or a later one) and seeing if the speed-increases and fixes for buggy processes work for me.

  2. Fred Says:

    Hello guy. I’m a graphic designer for an enterprise in Brazil. Recently I discovered your program, that seems better than Photoshop because of its icons effects I and size! Can you send more infos? I wanna know if I bought it, would I receive a manual or

  3. Fred Says:

    Hello guy. I’m a graphic designer for an enterprise in Brazil. Recently I discovered your program, that seems better than Photoshop because of its icons effects I’ve searched, and the size, just 4Mb! Can you send more infos? I wanna know if I bought it, would I receive a manual or something? These infos for me are very important before a decision to buy or not.

  4. Angelo Pesce Says:

    It seems that on my nvidia 8600gt based macbook pro 17” naked light works really slowly. Is it possible that it’s using openCL on the CPU?

  5. dbr Says:

    Any news on Naked Light? Is development still in progress..?

  6. rudy Says:

    Wondering the same thing!

  7. souza Says:

    for long time i search for a node based photo editor that can sub photoshop this is good for vfx user, for Houdine 3d user o compositor. but still in development or not

  8. Michael Says:

    Would really like to see this completed. The print designers and illustrators out there are dying for an alternative to Adobe apps!!!!

    Any news on your progress?

  9. Paul Says:

    Will you program run on the following config? OSX 10.5.8, 2Ghz Intel Core Duo, 1.5GB ram, ATY Radeon 1600. Thanks

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