posted June 20th, 2008

What are your favorite filters, in Photoshop, Aperture, Lightroom, etc?

What filters do you really wish Naked light had?

6 Responses to “Favorite Filters”

  1. Russ Gum Says:

    If you could make a graduated neutral density filter where the line between filter effect and no filter effect could be modified by dragging points on it and where the neutral density part could be either a constant value or some sort of a gradient under user control, that would be great. Is such a filter possible?

    Or how about a sky filter that would add clouds.

  2. Brandon Says:

    Russ:

    Graduated filters are already possible. Use the gradient selection tool, then choose whatever filter you want. Strictly speaking a neutral density filter would be equivalent to the Exposure filter, but you’ll have more control with Levels or Curves.

    Clouds aren’t so possible (unless you want it to look like Photoshop’s Clouds filters, which I hope you don’t). There are algorithms for doing that, but they’re more complicated than I have time for (I’d need a whole particle engine.)

  3. Simon Says:

    For me, PS clouds are very useful. I should say up front that I’m using PS to do textures for 3D objects, which is a pretty specialized use case compared to straight image editing.

    For these tasks, layer masks together with imported images (often tweaked way more than I’d do to a photo elsewhere), clouds, noise, dust & speckle, pattern fills, gaussian and directional blurs, levels, hue/sat and sharpness/contrast are the main tools. And the main tool would either be warp distortion (for UV-mapped objects, to stretch patterns into place) or the offset filter+clone stamp (for tiling / “world” textures).

    What annoys me about PS is the semi-nondestructive nature of the program. And if you do use as many nondestructive techniques as possible, it’s very slow. That’s why the layer masks. I often work directly on the mask, paint it by hand or filter it, and this works reasonably well.

    The non-destructivity and the resolution-independence is why NL caught my eye. These are things that really would work well for texture creation.

    Just so you know, what would be required for this would be: - basic blur / sharpen / adjustments - a lot of the “corny” filters, like clouds - pattern fills / tiling images - masks, along with basic brush functionality - clone stamping or similar - warp / lattice functionality (preferably with arbitrary shapes and greater control than PS)

    Hope you can use the info.

  4. RK Says:

    The High Pass filter is something I find very useful. I use it for sharpening photos. I’d like to see this, or an equivalent, in NL. To be honest, I don’t know if it is already there since, as I said in a previous post, I haven’t been able to open any images in NL on my G4 iMac.

  5. Brandon Says:

    Simon: I dabbled a bit in textures (among other 3D stuff) in college, so a lot of the issues there have been in my head while designing Naked light. I’m actually probably going to get to Clouds tomorrow (I was supposed to do it tonight… oops). Patterns should be coming later on, but this is probably one of the last things on my to-do list. Clone stamping’s coming too, but right now the brushes are having all kinds of performance issues that need to get resolved first. Warps, unfortunately, aren’t coming, at least not in 1.0. That’s a bit more complicated than I have time for now.

    RK: Internally, Naked light uses a High Pass filter for it’s Sharpen filter, so it won’t be too much work to add that in. Sidenote on your problem: I know vaguely what the issue is, but I have to admit that it’s a bit low on my priority list. Maybe in a month or two I’ll blow the $80 it’ll take to get a used iMac G4 off of eBay to get it fixed.

  6. Nicolas Says:

    Dear , All,

    I really want a seamless tiles generator plugins, like a tile that you can combine pictures and make super easy seamless texture, but not only for both sides (left and right) but up and down too… after this you can apply to a cube without problems…. In the hystory of MAc osx there’s no tile system generator only Modo Luxology Synth plugins for Photoshop can do… can be cool incorporated in Naked light….

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